Welcome to the update to the best FF2 FAQ yet! This one has
even more GG
codes and a whole lot more. If you already have version 3.2 this is
probably
not a file that has enough done to it to be a substantial upgrade,
but I
think for those people who have never downloaded an FF2 FAQ, this is
the
greatest one that's out there!
VERSION HISTORY
Version 1.0 (By JonN2000) - The first FF2 FAQ Ever!
Version 1.2 (By JonN2000) - Fixed minor spelling
errors, added new tips.
Version 1.2b (By JonN2000) - Used new line seperation technique!
Version 2.0 (By JonN2000) - Added 250 GG Codes!
Verison 3.0 (By Wizard 201) - Totally new format with complete
walkthrough,
monster list, and misc. tips section!
Version 3.2 (By Wizard 201) - Added new GG Codes, fixed monster
list, and
gave credit to people accidentally left out.
Version 3.5 (By Wizard 301) - The best FAQ yet! Includes new
"Changes" sec-
& JonN2001 tion describing in detail the changes
from the
Japanese version of FF2 to the American one.
Also includes an index for finding the stuff
you want FAST!
Version 3.6 (By GWS Wizard) - Minor Crediting errors fixed.
& GWS Jon
Part 0 - Changes
(GWS Wizard)
Part 1 - Walkthrough
(Belfrazz)
Part 2 - Monster List
(RabiteMan)
Part 3 - Misc. Info
(KillaK and GWS Wizard)
1. How to defeat Asura
2. How to defeat Odin
3. Cave of Tellah
4. Town of Monsters
5. How to defeat Zeromus
6. Crystal Sword Location
7. Item Locations
8. Instant Pink Puff
9. Call Magic
10. Weapon Doubler
Part 4 - Game Genie Codes
(AW the Who, Belfrazz
and TheSpook1)
Part 5 - Credits
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PART ZERO-Changes
-----------------------------------------------------------------------------
By GWS Wizard
People often ask me what changes were made from the Japanese to American
translation of FF2. Well, besides the obvious changes of taking out
nudity
and other things that would seem obscene to American audiences, there
were
several changes that were made in translation which would probably
seem
senseless to most of you, but they were made to keep things simple
for the
Americans because RPGs were just starting to become part of the gaming
industry over here.
CHANGES:
1. Cecil used to have an extra command on his menu as a Dark Knight.
It was
called Dark Wave and it had the same effect as when Dark
Cecil attacks
Paladin Cecil on Mt. Ordeals. It took some of his HP away,
but it damaged
all the enemies on-screen.
2. Palom and Porom each had an extra command. Palom had a command called
Boast which raised his HP and MP for the battle. When
you used it, he
moved toward the enemy and puffed up his chest to show
he wasn't afraid.
Porom's command was called something like Fake Cry I believe.
She would
go up to the enemy and bury her hands in her face like
she was crying.
This would usually stop enemy attacks for one round.
3. Edward had a command which further illustrated his uselessness. It
was
called Medicine and it allowed him to expand a potion
so it could heal
all of the party a little bit.
4. Rosa had a command called Pray which could heal everyone in the party
a
little bit without using any MP.
5. As you may already know, the Japanese version of the game was longer
and
had more items than the American version. One of the add-ons
is a place
called the WHite Dwarf Room which was a place where you
could get an item
to cure Palom and Porom's stone condition.
6. One part of the game that was cut shows the Japanese people's culture.
In the town where you see the show with dancers (the place
you need a pass
to get into) you were able to get into a secret room with
a bookcase and a
bed. In the bookcase was an item called the Porno Mag.
If you used it, the
screen would turn a shade of pink and start playing the
Calbrena music.
7. The last change that I am aware of in the game is that there was
a room
in one of the lower descending dungeons that contained
the entire program-
ming team for FF2.
Well, those are the changes. If you know of any more, I'll be glad to
put them
here for all to know!
-----------------------------------------------------------------------------
PART ONE-FF2 Walkthrough
-----------------------------------------------------------------------------
By Belfrazz
Edited by GWS Wizard
Welcome,
to the Final Fantasy II
walkthrough. All of the other places
that you would think have some hints on FFII don't. So, I'm showing
you every trick, and everything I know, that will get you past the
game. This will probably have an easy-to-use cross refrence, but no
promises.
So here is a brief overview of what is happening if you didn't catch
it in
the beginning, or if you just breezed by it because it is too long:
Cecil had to take the crystal
from the Mysidian Wizards, but he
really didn't want to do it. Cecil heads back to Baron to deliver the
crystal
to the king. He talks to this guy in a red cape, named Baigan. Baigan
brings Cecil to the Kings Throne room. And then Cecil gives the crystal
to Baigan, to give to the King of Baron. Then he dismisses Cecil, but
he
tries to explain his feelings to the king. So he tries to talk to the
king,
but the King makes him leave. Cecil tries to make the King understand
that he
just made Cecil take the crystal from some nice people that didn't
do anything
wrong. The King decides to be a freak and fires Cecil from his post
as
commander of the Redwings. Then Kain comes in. He decides to back his
good
friend Cecil up on the matter. Then the king orders him to deliver
a package
to the Misty Valley. Then they are pushed out of the throne room. Kain
tells
Cecil that he should get some rest in his room.
At this point Cecil is able to
move freely on his own... So go
down. Then go to the stairs to the VERY FAR LEFT, not that stairs closest
to you. Then go to left (the only place you can go). Go down and Rosa
will
appear. Talk to her. When she leaves, go down, until you exit. Then
go up the
pathway and head toward the tower. Then Cid will come down and talk
to you.
Then enter the tower door directly in front of you. Walk up the stairs.
Talk
to the maid on your right and head up the stairs. Then walk to the
bed.
You should fall asleep and wake up in the middle of the night. You
will talk
to Rosa again and then fall back asleep until morning. Then you should
automatically join with Kain, and walk out of the castle. Then the
screen
will play a dramatic sceen of words. Now you should be outside the
town.
You will be able to save right now, so do so, or you will be doomed
to
repeat this whole boring intro. Now, you should fight, and gain a couple
expierence levels. Enough so you think that your pretty powerful.
After that, you should go into
either one of the towns (they
are both the same town) and go to the items shop. Buy about 30
Cure1's.
Exit the town. If you think that you need anything else from the town,
then
feel free to go ahead and buy it. Then you should go out of the town.
Now, walk up-left and across the bridge. Then walk into a path defined
by
mountains. Walk through this until you come to a cave. Follow the cave's
path
until you see a message, "Go back...!" Get the contents of the chest
to the
north. Go left, down, and all the way around to the other chest to
get the
Tent. Go back up to get the chest you missed. Now go down again, until
you
can go right. Head right. Then get the chest that is almost built into
the
wall. Keep going up. Ignore the first message. The second message will
give
you a choice. Say yes. Then you will fight the Mist Dragon. You should
use
Kain's jump attack to beat him. And Cecil's regular attack. Be sure
not to
attack when the dragon turns to mist. Go up and exit. Then go right,
into the
town. Walk to the right, then the package will open by itself.
By the time you can move
again, the package will have destroyed the
village and the girl will have called the Titan, causing an earthquake.
Cecil loses Kain, and the girl has been injured. So go up, and right,
until
you come to a town called Kaipo. Cecil will automatically take her
to the inn
when you enter the town (how do these people sleep with their armor
on???)
During the middle of the night, Baronian soldiers come to kill the
girl, but
you will have to fight them off. Don't worry about the officer, attack
every-
one else. The girl will join you at the end of the fight. Her name
is Rydia.
Now would be a good time to save, but you cannot save in a town, so
go outside
and save. Then go back into the town. Go to the building in the upper
right
hand corner. And go and see Rosa. Now your going to have to find the
thing
called the SandRuby. Not so fast. First you should gain a couple levels,
so Rydia's hit points are about 100. Then save, and go to the upper
right, to
the Watery-Pass. Go up, and get the two chests, and go back down.
Walk to the
left, cross the bridge, and go down to get the chest. Then go back
up, and
talk to the old man, he is a sage. Tellah will join your party. Now
go right
and get the chest. Keep going right. Then go down into the water. Go
up,
through the waterfalls, to go up, and get the Iron Ring. Equip Tellah
with the
item. Go back down, and head left until you see a big waterfall. You
can walk
through the center of it. Get all three chests and walk out. Then go
back
out of the water. Go back where Tellah joined, and then go up to BF2.
Go up,
past a bridge, and enter the water. Climb the ladders to the left.
Get the
chest. Then go back down. You can go up some ladders, then cross a
bridge to
the south-west, do so. Then go left and up, to enter the door.
Tellah will automatically
put up a tent. Then you can save on the
"S." Go up and right to get the chest. Then equip Rydia with the Ice
Rod. Go
down into the water, and go up the other ladder onto solid ground again.
Go
into the door. Then go down across the two bridges to get the two chests,
then go back up. Then go to the left, up the ladder, and enter the
door. Go
left, and keep going left for the secret passage. After you cannot
go left
any more, go then go: up until you've stoped, then right, then down,
then
right to get the chest. Then go back through the secret passage. Go
as far
left as you can, then continue the pattern going: up, right, down,
right,
then walk down to get the leather helm in the chest. Equip Tellah with
the
helm. Then go back through the tunnel, to the 2nd to last chest you
got.
Go up, through the doorway there. Then continue going up, and go left
to
get the chests. Go back, and go up-right, then go down again to get
two
more chests. Equip Cecil with the darkness sword. Then go up, and out
of
the cave. Use a tent if you need to and save. When your done, go up,
to
the waterfalls. Go down, and fall into the waterfalls. Then go onto
solid
land again. Then go down, to get the two chests. Equip Cecil with both
of those items. Then go back up, and enter "Lake" through the door.
Go
right. Get the two chests. Equip Cecil with the Darkness armor. Then
go
into the water, and up to Octomamm. Use magic, and anthing powerful
that
you can come up with to defeat his arms first. Then deal with his body.
Go up through the waterfall which will take you to land. Now save.
Now,
walk toward the castle, and watch it be destroyed. Enter Damcyan. Enter
the
door at the top. Go up again, and get the chest at the upper right.
Then
go up the stairs to the south. Then enjoy the show. Now you'll have
the
hovercraft. Now you can ride on rocks. But save first. Ride the rocks
to
the island to the NE. Then land near the cave. Enter the cave. Walk
to
the left to get the chests. Go to the right, cross the bridge, and
go up
to get the chest. After that, go down the latters to the South, but
don't
go down the path yet. Go left and up, and get that chest. Go all the
way
left you can. Then go down, and left to get the other 2 chests. Now
you
can go back to the path to the south. Then go down, get the chest.
Go
through the door, to get the chest with the charm note, and equip Edward
with it. Then go north. Get those chests in the general area. Then
go to
the pathway to the north. Go into the door. Save the game, and get
the
contents of the chests. Then exit through the door, then through the
path.
Then go to the south most place on that floor, and go to the antlions
nest.
Walk straight down, and fight the Antlion. He shouldn't be that hard
to
defeat. Then exit the whole facility (cave). Then save.
Take the hovercraft to the
west coast. Ride the rocks down, back to
Kapio. Take the SandRuby back to Rosa. Then watch Edward fight. Then
save.
Take the hovercraft to the Antlion's cave. Go east to Mt. Hobs.
Walk to the ice, and watch Rydia learn Fire. Go up to the ladder. Go
to the
left. Save your game. Then get the other 2 chests. then go out, and
go into
the right door. Then get the contents of the chest, and equip Rosa
with the
arrows, if she has found a bow. Then go up the ladders, and watch the
show.
And beat those enemies that you have to fight. After Yang has joined
the
party, and the monsters have been defeated, go through the door, then
go
across the bridge, then proceed to go down, and exit the mountain.
Then
save. Then continue east, then north, then east, then south. Now east,
south
then finally east, until you get to the castle, Fabul. Go gain a few
levels before you enter the castle (if you wish). Contiune all the
way up,
until you get to the throne room. Then say yes to the king's question.
Then watch the show, and fight the enemies that you have to fight.
And watch the show some more. Then fight some more enemies. When you
event-
ually fight Kain, it doesn't matter if you fight him or not, he'll
kill you
easily anyway. By the time that you can move, go out of the crystal
room. You
can search to pot to the left for a cure 1 if you care to. Then you
can go
all of the way to the right, and step on the button that opens a door
for you.
Then walk through the door in this order: up, right, down, right, and
open
all three chests. Equip Cecil with the black shield. Exit the throne
room to
the south. Don't go to the staris. Walk to the south past the stairs.
And go
through the door. Then go to the left tower first. Then search all
of the
pots, and chests for anything of use to you. Then exit the tower, and
go to
the left tower. Then go up the stairs twice. Get the chest to the south-west.
Talk to the king. And exit the tower. Go back to 2F. Walk down the
stairs. And
in to the weapons and armor shop. Buy one of everything there. And
then equip
all of the black armor to Cecil. And equip Yang with t0he thunder claw.
If you
do not have enough $, then go outside the castle, fight some more monsters
until you do have enough $ to do this. Next, exit that, and go to the
INN,
and talk to the items salesperson. Buy about 20 life potions, and anything
else that you think is fitting. Then walk to the right, and go to the
INN for
free. And watch the show again. After you can move again, exit the
castle as
a whole. Now would be a good time to save. Now, go to the boat to the
east.
Enjoy the show all!!!
After you can move again,
you will be alone, and don't know where to
go. But go east, until you go into the town called Mysidia. After you
have entered, go up, until you have entered the house of wishes. Then
talk
to the elders. After Palom and Porom have joined, go to the weapons/armor
shop in town. Buy one of each but but about 50 arrows. But if you don't
have enough money, just buy a FlameRod, and a Cure Staff, a Crossbow,
and
about 50 arrows. Always remember that Palom is your black wizard, and
Porom
is your white wizard. Equip Palom with a Flame Rod, and equip Parom
with
the Crossbow, and the 50 white arrows. Go to the armor shop. Buy 2
each of
the first three items. Equip both of the wizards body with the Gaea
helm,
the Gaea body armor, and the silver ring (arms). Go out of the town
and
save. Then gain about 4 levels for each one in your party by fighting.
After you've done that,
Go to the east, south, east, north, then
hopefully you'll be in the woods. From their you should go north, east,
until you come to Mt. Ordeals. From there, go right, to the wall of
fire.
Then watch the short show. Now watch the meanwhile segment of the game.
Then continue north when you can move again. Get the chests along the
way,
and then enter the door to the right. Continue up the mountain until
you
meet up with tellah again. Tellah will eventually join you, then enter
the door to the north. Walk east, to get the chest. Then walk north
up the
ladders to get the chest due south of the bridge. Then walk through
the
door to the right. Use a tent on the saving spot. Then save on the
saving
spot, but only use a tent if you need to, and you most likely will
need to.
Then walk across the bridge to the west. Now fight Milon. When you
are
fighting Milon, make the twins use the power "twin". And make sure
you
kill the zombies first, then worry about Milon. Cross the bridge after
you
have done that. And fight Milon in his true form (Tip: after you fight
Milon the first time, you can go back and save you game, and compleetly
heal yourself, then fight him in his true form with full power). Heal
anyone who gets poisoned by Milon. Then walk up to the center grave
and
watch the show. Defeat the past dark night by basically just attacking,
and
curing yourself. YEAH!!! You've become a PALADIN! Congrats. Not time
to
rest though. Go to the saving spot and save your game. And also
go out
of Mt. Ordeals. Make sure you get into at least one fight before you
leave
Mt. Ordeals, because Cecil will gain about 6 levels, for just one fight!
After you have exited Mt. Ordeals, go south to the center of the circular
tree span, and you'll uncover the chocobo village. Talk to the white
one to
recover all of you magic points and heal yourslef. Then talk to a yellow
one.
You can get back to Mysidia much faster. Once back there save your
game. Go
back into Mysidia and talk to the elders in the house of wishes. Watch
the
show, and discover the old Mysidian ledgend. After that, go to the
unmarked
building to the east of the house of wishes. And step on the white
dot in
the center, and be ready to be transported back to Baron. After that,
go
out of the building that you are presently in. And go outside the town
of
Baron, and save. Go back in, and go up to the waterfalls, and go down
the
ladder that takes you into the water. Go down the center waterfall,
and
then continue to follow the stream. Go down to the pool, and get the
two invisible chests in the water. Exit through the waterfalls, and
go to
the INN. Walk all the way North, and face the weapons sighn. Open it
just like you would pull a lever, then get the 2 chests. Then walk
over to
the table with Yang. Talk to Yang, and kill the guards when they attack
you.
Then defeat Yang when he attacks you. Then he'll take you to the INN.
When you can move, go outside the town, and save. Now gain a few levels
before you do anything else. Re-enter the town, and go to the building
that
has the door that is locked as it's entrance. Try to open it, and use
the
key of Baron. Enter the door. Don't go up the stairs yet. Walk to the
east
where their looks like their could be an opening. You will walk to
another
section and you can open the chest there to get 1000 gold. Then go
to the
stairs that lead to the old watery way. Go down through the narrow
path.
Then you'll come to the three treasure chests. Open them all, and continue
your way north, across a series of bridges, around a curb, and across
another series of bridges. Then walk up the path to B3F when you come
to it.
Then walk down the ladder into the water. You can go to the right,
do so.
Then you can take a secret passage through the wall to the right that
will
eventually take you down, from there get the chest on the island. Then
go to the south, where the water meets the black, than you'll uncover
another secret passage. Take this, about halfway down, and to the right,
but
do not take it down and to the left, you'll just end up where you started.
After you have headed down, and to the right, continue to follow the
path up,
to B2F. Follow the path up the really long ladder. Don't go through
the
path yet, go to the left, where it looks like there is a secret passage,
because there is. Go east, south, east, north, to get to the chest,
then go
back through the secret passage to go to the path. Go into the door
to the
north east, and save your game, using a tent if you have to. Then go
out,
and go up, to the path, to Baron's moat. Walk around, down to the left,
to go into the door there where you can enter Baron. Then walk towards
the
throne room until Baigan comes. Then you fight Baigan. To defeat Baigan,
attack the body only, because he can regenerate his arms, and other
things.
Walk to the throne room, and talk to the fake king, and soon enough,
you'll
fight Kinazzo. Defeat him by using all the lit spells that you can,
and have
the twins twin him. And have Cecil attack him. Also you should
use Cecil
for curing weak people in your party. Then Cecil will be in your party
again
and you will get the air ship, to bad for Palom, and Porom though.
Once you
get your air ship, land and save. Now go to an island that I call "Cathead
Island." It's to the south of Fabul. It has some mountains on it, a
very
small town, and a chocobo village on it. Before you enter the town,
it is
recomended that you save your game. Now enter Silvera. Enter the armor
shop. Buy 2 pieces of each piece of armor, but only buy 1 shield.
You will probably need to go outside the town, and fight some monsters
to get
some more gold because of the price of the silver armor. Equip Cecil
and
Cid with all of this. Then go to the weapons shop (Note: a good way
to
get some extra $ is to check all of your non-equiped items, and sell
all of
the ones that you don't need). Buy a silver staff, hammer, and a sword.
Equip Cecil with the sword, Tellah with the staff, and Cid with the
hammer.
Exit the shop, and likewise the town.
Now it's time to go to Toroian
Castle. This is located a little bit
east of Fabul, maybe a little bit south of it also. So, go there, until
you
enter a door to your left. Continue all the way through the other doors,
and/or paths, until you get to Edward, and then watch the show. Then
you'll
revieve the twinharp. Go back onto your ship. Before you do this, it
is
recomended that you save. Then walk up, through the forest, until you
come
to the end of it all, where their is a little patch of seprate forest,
enter
somewhere in that, to find the black chocobo village. Talk to a black
chocobo. Then head east on your newly found black chocobo, until you
find a
cave opening. Land the black chocobo into a forest, and enter the cave.
When you enter the cave, you'll come upon the fact that metalic stuff
does
not work, or is weighted down, don't worry about it for now. If you
get
attacked, just run away, and then cure yourself if the monsters did
any
dammage. Walk east to ge to get the chest, and then go a little bit
west,
and then go down. Then keep following the bridges. Go into the pathway,
but get the chest first. Then go to B2F. Head north, to come to a bridge.
That should take you to a door, which leads you to a room with 2 chests
in
it. Get those, go out, and head west. Take the path to B3F. Then
walk
to the door to the left. Save your game on the saving spot. Exit that
room
and go down, across the birdge, which takes you to another door, a
little bit
south from there. This room contains 3 chests, take them all. Exit
there.
Go west, and go through the path formed by the walls of the cave. Enter
the
door ahead. Go north to get the chest. Equip Yang with the Charm Claw.
Then go west, to B4F. Follow the long bridge. Then go east, so you
can
enter the door to save your game again. Then go back, and go up. Before
you go to the crystal room, go around there to get the chest, then
go to the
crystal room. Watch the show. You cannot defeat Dark Elf the first
time.
So just wait to be killed. When you fight him the second time, you
should
attack him with everyting you've got! Tellah should use his most powerful
spells, and Yang should be set aside to cure wounded people if they
need it.
Once you have defeated Dark Elf, go and get the crystal. Then go and
save
your game. Then stay on the "S" and have Tellah cast the spell "exit".
Ride your black chocobo automatically back, then walk back to the castle,
and
enter the castle. Go up to the Cleric's room in the castle, and watch
the
short show. After that, talk to all of the Clerics, until one of them
grants
you access to the treasure in the basments of the town. Then exit the
place
where the Clerics are. Go back to the place in the castle where Edward
is,
and watch the brief show. Go to the right wing of the castle, where
their
are three sets of stairs all of them heading down. Go into the center
and
the right ones first, and get all that you can find in there. Then
go into
the right staircase. Talk to the girl, and to around to the stairs,
to the
treasure room. Take all of that treasure, and then exit the castle.
But
before you enter the ariship, save your game. Before you enter the
airship,
gain about 5 levels each. Then go into your airship and watch the show.
Go to the northeast corner, where you'll find a chest. Equip Cecil
with the
the fire armor. Then head to the upper right corner, to go to 2F. Go
down,
then left, Then go down until you cannot go anymore. Then head left.
Open
the treasure chest, and fight the flame dog inside. You'll get a Fire
Sword. Equip Cecil with it. Then enter the door to the left of the
chest.
Then go down. Then go all the way to the right. Then go all the way
up that
you can go. Then go left and enter the door to 4F. Then go all the
way down
that you can. Then take the first north bound path that you come across.
Then go all of the way up. Go to the door to the far right. Then go
down,
and get the Wizards armor in the chest. Equip Tellah with this. Now
go back
through the center door, to get the earth hammer. Equip Cid with it.
Now go
to the far left door, go right to get the poison claw. Equip
Yang with this.
Now go left and down, then right and down. Continue the winding path
to get
the fire shield. Go all the way back to the door that you came through
to
get there. Go back down the way you came. Then go to the left, and
then go
up until you reach a door, now enter it. Go down, and enter the first
door
that you come to, so that you can save your game. Exit and go to the
door
that you see to your left. Now you'll fight Sandy, Cindy, and Mindy.
First
destroy the fat one (middle), then the small one (right), then finally
the tall one (left). Go back and save your game. Then go to the door
that
those three girls were guarding. Walk up to Golbez and watch the show.
When
you cna move, go over and talk to the seemingly dead Kain. When you
fight
Valvalis, use Kain's jump attack always to stop her spinning abilitites.
Use magic and other things to defeat her. You will adventually be back
at
the Castle of Baron. So, when you can move again, go out of the castle
and
save your game. Go back into the right tower of Baron (the castle of).
Go down to the bottom, and talk to the king of Baron so that he tells
you to
go to the Land of Summoned Monsters. Then exit that whole castle. Then
go
to an island nation to the west of Mysidia (where you got Palom and
Porom.)
This town is named Argat. Go in there. Walk up the three ladders, and
into
the structure with the well in it. Walk up to it, and press the A button.
Go down to the Magma Key, and watch the show. Once done, go back
outside,
and save your game. Then go into your airship, and land in any part
of that
black space that the magma key made. Now you'll be in the underworld.
The
computer will automatically take over when you go into the underworld,
so
enjoy the show.
When you can move finally,
you will be on top of your airship.
It is now recomended that you save your game right now, or you might
be
condemned to watch that whole show over again, so just save it. I would
say
gain about 5 levels before you go to the throne room, go to the INN
and rest
if you like, but don't go to the throne room unless you've gained 5
levels
for each charecter, then save your game. Tip: before you go into the
throne
room, from there you will fight some powerful monsters, you can enter
the
castle, and before you would go into the throne room, take the stairs
to the
right, from there, you will uncover an armor shop, and a weapons shop.
From there, buy a Flame Spear, and equip Kain with it. And from the
armor
shop, buy 3 Rune Rings. Equip Rydia, Rosa, and Yang each with one.
Buy the
following: 2 wizard helms, a piece of fire armor, a fire shield,
Equip
Rosa, and Rydia with the Wizard Helms, Kain with the Fire Armor, and
shield,
Now you can go on. Now, go into the Castle of Dwarves. Walk up until
you
get to the throne room, and enjoy the relatively short show. Now you
fight
the Calbrena. There are 2 ways to defeat this enemy. The first method,
is
to take out all of the little dolls before they morph into Calbrena,
or to
take out Cabrena when she is in her biggest form. If you cannot defeat
her
on your 3rd try, load a saved game that is outside the castle, and
gain some
more levels, until you are strong enough to defeat her. After you defeat
Calbrena, watch the show, featuring Golbez. Then you must defeat Golbez.
In defeating him, set Rosa off to cure anyone who needs it, and have
the
rest attack with their most powerful attacks. After you defeat him,
you
watch a show, and then Rydia will join again. After you can move again,
go
and exit the castle and save. You can gain a couple more levels if
you wish.
But that is optional. Go back into the castle. Go, like you would go
to
the INN. But, don't talk to the INN's keeper. Walk down the stairs
that
are to the right of the INN's keeper. But before you do this, go over
to the
Item shop, and but about 50 Cure2s. At this point, you should equip
Rosa
with any bow, and any arrows that you have. After you go to the stairs
that
are to the right of the INN keeper. Talk to the Dwarf below the shelf,
he'll
open a door. Follow that path. That will take you to B2F. Open any
non-opened
treasure chests, along your way to the dwarves base. Now go all the
way to
the left and take a sip from the pot of life. Then take the stairs
that lead
up. Now, from there, you should save your game before you go anywhere
else in
this game. After you've done this, go to the left. After you can't
go left
anymore, go up. Keep going up, until you see a bunch of tanks from
the
dwarves army. Take a right to the path that leads to the Tower of Babil.
Keep going up, dispite all of the explisions that contradict your movement.
Then enter the Tower of Babil. From the start of the tower, go up,
until you
come to a 4-way split. Equip Rosa with with the ice arrows. Go back
to the
right and go to the right in the 4 way split. Then go up, to B2F. After
that,
get the chest to the left. Equip Rosa with the bandana. Go until you
come to
a door. Go into the door. Open the chest. Fight the Alert. Worry about
the
Alert, then the monster that it summons. Now equip Kain with the Blizzard
Spear. Now exit that area, and go up, and open the door to the right.
Open
that chest to uncover an Alert. Then equip Cecil with the Icebrand.
Go out,
and go to the door on your left. This will take you to 3F. Now, go
and get the
chest on the left (if you have an ice claw still in your invintory,
equip that
on his other hand too). Go back and to the right. Then go down, as
soon as you
come to a split in the path. Open the chest down there. Go into the
door, and
this will take you to a section of 4F. Go there, and get both chests,
and go
back to 3F. Equip Rosa with the archer bow that you found in one of
the
chests. Go back out the door. From there, go up. Then go to the right,
to get
the chest, when you can, than continue back up the path. The path should
eventually circle around to another door. Go in there. This will take
you to
4F. Go to the door that you see on your left. Use a tent or a cabin,
and then
save your game. Exit there, then continue up, then right. As soon as
you can
uncover a way to go down, go down. Now, you'll see 2 more doors. Walk
into
the first one. Then you should open the chest, to uncover the alert.
Defeat
this with the usual procedure. Equip Cecil with the Ice shield. Exit
that
room. Don't bother going to the other door, because that is just an
empty
room. But go all the way back up. Then you'll come to another door
that has a
chest in it. Defeat the alert to uncover the Ice Armor.Equip Cecil
with this.
Then exit that room. Go up, than to the left. Then enter the
door to 5F. Go
down, and when you can go up, go up, follow the path to the treasure
chest,
and take the path back down again. Go all the way to the right, until
you
can't go right anymore, then go up. Go to the right to get the chests,
then
take the door to 6F. Then go to the door to 7F. Then enter the door
to the
right. Use a tent/cabin, and save your game. Now, exit the room. Walk
around
to the door almost directly to the south. Then take the only way to
another
door. Then go up to a strange man at the end of the path. Watch the
little
show the game has put up for you. Once you begin fighting, kill the
robot.
And don't worry about the scientist. The 2nd time you fight, attack
with all
your might. After you defeat the scientist, you will get the key for
the
tower. Now go back to the door that needed the key for the tower. Open
it
with the Tower Key. Save the game again if you care to, at your last
saving
spot. Then go to the Super Cannon room. Watch the show. Go and start
to
exit the Tower of Babil. When you are about to exit the Tower of Babil,
Golbez will confront you. Then watch the show. After you can move again,
land and save your game. Then go to Baron, it's north from here. Go
into
the castle, and go the way to the right tower. There should be 2 soldires
dressed in blue, right before you enter the right tower. Talk
to one of them,
they will give your ship the grapeling hook. Go over to where your
to
where your hovercraft is, pick it up with your grapeling hook. Take
it to
where the Tower of Babil is. Set it down, and get it in. Ride over
to the
cave on the west. Go in it, you might want to save first. When you
first
enter the cave, you can find a secret passage to the east, where wall
touches
ground. Then you can go back on land to get the chest to south. Make
your
way to the south-west corner of the floor. Go into the path that leads
you
to B2F. From here you can do whatever you need to do, but do the following:
Buy these from the armor shop: one of each. Buy these from the weapons
shop:
a Power Staff, and about 30 Poison Arrows. Equip Rosa with the arrows,
and
leave the staff for later. After you're all done, walk to the north-west
corner to go to the Pass to Babil. Before going in the door to the
rest of
the pass, you can take the fairly obvious secret passage. You might
want to
gain a few levels before going any furthur. Besides, you have an INN
right
below you. After that, walk to the upper part of the pass. Get all
of the
chests you can, and then go down, to the south-east corner to go to
another
part. From there you can go down, right, down, and get the chest to
the
left. Then you can go all the way up, to another path, and as you go
in
there, you can go to the door to your right. Save your game here. From
there you can go to the right to get some chests. Then walk up to the
man,
and Rubicant. Enjoy the show! After you can move, exit to the north,
and
that should take you to the tower of Babil, 1F. Walk up, and Edge should
get
you through the wall. Get the treasure chest, and go to the left, then
down.
After this, go right, all the way, and then up to get the chest. Then
go in
the door that leads you to B2F. Then go right and up. Then keep going
until
you can come to a bridge, cross that going south, and defeat the 4
mad orge's
inside of the chest. Then you'll get the Ogre Axe. Equip Cecil with
it, and
go back up, and continue your path to the left, until you have to go
down,
then do so. Then go into the door that leads you to B3F. Go past the
first
door that you come to, and get the chest. Then come back to the door
and go
to B4F. First go to the right, the left is a dead end. Then go up,
then
take the curve down again. Get the chest, equip Edge with the middle
sword,
then go up to the door that leads you to B3F. Go all the way to the
right,
where the 2 doors are. Go to the one on the left and save your game.
Then
enter the one on the right, you'll be back on B4F. Go to the only door
that
you see, this takes you to B5F. Take the left path down to Edge's partents.
You cannot kill them, so you are better off just curing yourself. After
you
are able to move again, you can go back, and save your game if you
wish.
Then fight Rubicant. Before you do that, equip everyone with all the
ice
stuff that you have. Then fight him. Time it right with Rosa;
call Shiva
so that when Rubicant opens his cape, you'll call Shiva. Have Kain
jump,
with his blizzard spear. Have Edge cast Flood on him. In short, use
all of
the ice, and water attacks that you can!!! Then watch the relativly
long
show. You could save your game if you like, when you can move again.
After
that, go to the door directly above where you just beat Rubicant. You
fall
down into a pitfall. After you've fallen, go up to get the chest. Then
go
down and go through the door. To 7F!!! Now go up, and into the door
to 6F.
Then you can go all the way down, and then to the right to get the
chest,
across the bridge. Then go all the way to the left, and up. This will
take
you to the airship dock. Go back down to the Castle, but save before
you
enter it. Walk up to the kings room, and watch the show. Then go to
the
room by the Big Chocobo. Talk to the sleeping Cid. Watch the show!
Now go
to the south-west. But first, go into the town to the right of it.
Go into
the weapons shop and buy the following: 1 Middle Sword, a Chain Whip.
Equip
Edge with the Middle Sword, and Rydia with the Chain Whip. Go into
the
weapons shop and buy: 2 of everything, except Diamond Armbands, which
you
buy 3 of. Now would be an ideal time to sell some of your stuff to
get
some extra $ to get all of this heavy equiptment. Believe me, you'll
need
all of this equiptment for the Sealed Cave! Equip Edge with a Diamond
Arm-
band, Rosa with a Diamond Armband and a Tiara. Then equip Cecil with
Diamond body Armor, Gauntlets, Helm, and Shield. Do the same for Kain.
Get
whatever you think that you will need from the items shop. Cure 2s
are
always helpful. Then exit, and go to the Sealed Cave. Your really should
save your game now. Before you go to the Sealed Cave, make sure Rosa
knows
the white magic spell Wall (trust me, you need it!). The Sealed Cave
is
a boxed in cave. Go there now. Open the cave door with the key that
you got
from the king's daughter's necklace. From there, go down, using the
rope to
go down to the next platform. Open the door, it will be a trap door.
(Strategy for defeating the Trap Doors: keep parrying until you get
to
Rosa. Once to her, wait for the Trap Door to cast search spell on someone
in your party, it they haven't already. Then cast the Wall spell on
the
person that the Trap Door casted search on. So that when the Trap Door
casts
disrupt on the person, the Trap Door will automatically be destroyed
(This
makes them pretty easy)! Go inside once you've defeated the Trap Door.
Take
the 2 chests. Equip Edge with the Long sword, and go out. Then go down
to
get the other chest. Go to the right, and go up the rope ladder. Fight
the
Trap Door that you immediately go to. Walk inside, get the chest to
the
north. Do not try to go into either one of the doors to the north,
they are
both just dead ends. Go over to the right, and go take the other chest.
Then
take the path to B2F at the south-east end. Then from there, go right,
and
get the chest, then go up. Fight the 2nd trap door you see whey you
are
moving to the left. Enter there, and open the chest. Equip Cecil with
the
Light Sword. Exit. Now fight the next trap door you see to your left.
Go
in there. Get all the three chests. Go back out. Don't fight the next
Trap Door, but the next one after that. This is a saving spot. Save
your
game there. The last one on the left contains 2 chests. Equip Edge
with
both of these items. Exit. Continue along the narrow path downward.
Until
you come to a Trap Door. Fight it, and enter the room that it is guarding.
Walk up, and get the treasure chest. Then walk left, and down, to get
to
another room. Then get those 2 chests, the dorway there leads to a
dead end,
so don't bother fighting the Trap Door. Exit through the south end
of the
room. Go to the right, so you can go to the rope. Then go to
the right and
open the door by defeating the Trap Door. Now enter the path on the
left.
Then save your game on your saving spot. After you've done saving,
go down.
Then go all the way around to the other pathway. Then go all the way
up the
bridge to the north, fight the Trap Door. After you've done that, go
to the
Crystal Room, get the Dark Crystal, and go back down across the bridge,
and
watch the show. When you fight the Evil Wall, you have to use every
single
powerful attack that you can muster against this powerhouse. Have Rosa
not
attack it, and rather just cure anyone so they can continue fighting.
Have
edge dart some all of this shuriken's, or ninja stars. After you've
defeated it, go out of the Sealed Cave. Upon leaving the cave, you'll
have
a short confrontation with Golbez. After this, go to the Castle of
Dwarves.
Then walk to the throne room, and watch the show. After this, go back
out of
the castle, and save your game. Then go to the circle in the upper
right
hand corner, and press "A". Now go to Mysidia, it is almost directly
to you
right. Walk up, and the Elders will greet you. Watch the show.
Now don't go to the moon
yet... Go and get your normal Airship, and
pick up the hovercraft. Move it to Cat Head Isle for future use. Now,
go
back to the underworld. Go to the land of monsters. This is to the
left and
up of The Sealed Cave. Before you move, cast the float spell on everyone
(Rosa). Act like you'd cast it on one person, but press right and cast
it
on all of the party. I won't bother to give you instructions to the
chests,
until there is anything you really need to get, so just go to the path
on the
right. Then go to the right, and up, and right again, to get to the
other
path. Then go to the left, then down, then right now down, then up
to
step onto the transporter. Go up, and left. Get the 2 chests. Go to
the
transporter on the right. Go back through the transporter to get the
chest.
Go through the transporter again, and go south of the items shop. Until
you
come to the Armor shop. Then buy one Aegis shield, and 2 Sorcerer's
armor's.
Equip Cecil with the Aegis shield, and the 2 girls with the armor.
You can
sell some stuff here if you wish. Go out of there, and go down, and
around
to the weapons shop. Buy a Blitz Whip and a Lunar Staff. Equip Rydia
with
the whip. Keep the Lunar Staff in case Rosa runs out of arrows. Then
go
up 2 houses, where their is a saving spot. And then save your game.
Now,
go down to the house below you, and enter it. Go to the stairs on your
left.
Now, walk to the teleporter. Talk to the queen (right). Say yes to
her
question. Then you fight Asura. Parry to Rosa, and have her cast Wall
on
Asura. That will deflect any cure spells that she will use on herself.
Then
just use anything that you can come up with. Prefrably have Rydia call
a
Titan, and have Edge dart a darting weapon. Go back and use a tent
on the
saving spot if you wish. Then go and talk to the King. Lit spells work
really
well against this character. Also fire spells work almost as well.
Now you can
call 2 more people! Good job. Go back and save your game. Now, from
the build-
ing that you just saved from, go right to find the teleporter again.
And go
up. Continue going right and down. Then get the treasure chest. Continue
down
to get the other chest. Now, go to the left, to go onto the teleporter.
Re-
member to cast the float spell on everyone. Then go to the right, and
get the
chest. Go into the clearly marked secret passage, to the right. Go
to the
passage to the north. Follow the path from there, and open the chest
to un-
cover monsters. After you've defeated the monsters, equip Cecil with
the Def-
ense Sword. Go back down through the secret passage. Now go south this
time.
Then follow the path to the west. You should eventually make your way
up, and
to a room with 3 chests. Open them all. Equip Edge with the Ninja sword.
Then
you can go back into the secret passage, and continue your way up.
Now you
can exit the cave. Save if you like.
Now it's to the Sylvan Cave
(to the north-west corner of the
underworld). From the entrance to the Sylvan Cave, go to the right
to get
the 2 chests there. Then head back down, go to the path down there.
Then
after you come out somewhere, you can go directly down again, to eventually
find another passage. Take this passage and come to a saving spot on
your
right, now save your game. Go up from the saving spot. Then go up,
until
you find a not very well hidden secret passage. Follow the secret passage
for awhile. From there, you can get another chest. Then equip Rosa
with the
elven bow. Where you took a right before to go to the saving spot,
take a
left now. You can go left, than up, to get 2 chests. Go back down to
the
path that will take you to B2F. Go up, past the 1st path that you see.
Go up, and to the right, throught the hidden passage, to get the chest
that
contains monsters. Go back, and go to the path that you come to 1st.
Go to
the left, and get the elixir. Continue all the way down, then
to the
right to go to the Sylvan house. Talk to Yang. Now you can exit through
the
back way that the Sylphs have. Go all the back to Fabul. Go and talk
to
Yang's wife (left tower). She will give you the frying pan. Go back
to
the Sylphs cave. Go and use the pan on Yang. Now, you've learned Sylph.
Go back to CatHead Isle.
Get on the hovercraft that you had put
there before, and go to the little cave down below. Go back up, and
give
the guy looking at the rock in the center the Rat Tail. Now, go back
to
the underworld. Go to the small house in the south east corner of the
underworld. Walk to the upper right corner, and go up the stairs. Talk
to the man sleeping, and give him the Adamant. Talk to the guy, he'll
give
you the Excalibur, the second greatest sword in the game!!! Equip Cecil
with this wonderful weapon. Now go back to the outerworld, and go to
Mysidia.
Go into the Big Whale and you can store what ever you want with your
own per-
sonal Big Chocobo. You now have another free INN too! Now go to the
moon,
talk to the big crystal. If you can fly around for a while, you will
find a
big castle, made of crystal. Go south of there, you'll find a
little closed in area with a cave entrance. You can land there.
If you
go into the cave, you will find a Namingway village. Most all the namingways
do is hum, but there are a couple here that do vastly different things:
the three on the pedistals just tell you some jargon. Two others still
remain in the mix. The best way to find these guys are to roam around,
and
trying to talk to all of them until you find the one you need.
One is a
shop keeper, that sells some great items, at fairly cheap prices
(considering what you can buy there). And a real Namingway. You can
go
here whenever you need to. If you are in there, exit now, and save
your
game. Now, there is that crystal-type castle, right? Right! There is
a
non attached grey-blue platform, that has a bridge leading down onto
the
surface in the center. Land there, and wald to the surface (light brown).
Stay in your INN if you need to. Your first priority is to go and gain
about
5 levels by fighting monsters. This hearby will get you familiar with
the
monsters of the moon. After you've done this, go to the cave on the
left,
on the surface, to the lunar path. There is a treasure chest to your
upper right, containing monsters, and edventually an elixir, get it
if you
wish. But go up, at any rate. And eventualy to the right, get the other
chests if you wish (Heal, Cure2). Then exit above to another part of
the
moon's surface. Continue right, until you cannot go anymore, and then
go
down. There will be another cave on your right. Enter there. Then from
there go left, then down. You will come to an exit, take it. Then go
to
the left, to another path, right below the castle. You can go to the
left
or right, go get some powers back, then go to the center. Watch the
show.
Now go back the way you came, to the Big Whale. Go back to the Blue
Planet.
Watch the show. Once you can move again, you're inside the Giant of
Babil.
Go into the teleporter thing that leads you to the neck. From there,
go to
the chest. From there, you can go left, get the chest, down again,
left, up,
left, down, right, up, get the chest, down, right, up. You can keep
going
up to get the chest with Samurai Arrows if you wish. Go back down,
and to the
left. Then you can go and get the cabin, then to the teleporter to
go to the
stomach. Go up, to get the life potion in the chest. Go back to the
right,
where their are 2 ways to take. The path to the right leads to another
chest,
the path to the left, leads you to a long bend, but eventually leads
you
to the passage. Go down, and to the right, to get the chest across
the
bridge. This chest obviously contains monsters. Walk back across the
bridge
then to the right, then up. Save your game on the saving spot to the
left.
Continue back up, through the teleporter, to the lung. You will
then be
greeted by all 4 of the 4 fiends, provided you walk up to the "+".
You must
fight all of them, each in succession. You should use prior stratigies
to
defeat them all. You can go back down, and save (this is recomended).
Next, go up, through the teleporter, to the CPU. Go up, and fight the
CPU.
First take out the defender, then the large globe, then the attacker
(I
might of gotten this mixed up, so if this strategy doesn't work, then
just
try a different order in killing them. All I can remember, is that
if you
kill the 2 little ones, that big thing will use a spell called Globe199
on
you, which kills anyone instantly). After you've defeated The CPU,
watch the
long show.
Once you can move again,
get in your airship and move across the moon
and find a plateau in the shape of a circle. land on it and walk down
the ramp
and go in the cave. Work your way through the caverns and you will
come upon
Bahamut. Fight and kill him and you will be ablr to call him with Rydia,
yes!
Once you can move again,
go back and go to where you got FuSoYa.
Go to the room above it, and walk onto the center platform. Now you'll
be in
a really shiny place. From there, go down, and through the door that
will take
you to Lunar Subterrane B2. Go down, and to the
right. You'll find a secret passage if you go far enough to the right.
Keep
walking up, and then to the left when you cannot go anymore. Then from
there, you can get the chest, and go into the door that leads to Lunar
Subterrane B3. Equip Kain with the Dragoon Shield. Go down, and keep
going down. There is a secret passage that you should be able to find
a
little big southeast of the door. From there, go: right, up, right.
Go into
the room to get the Dragoon Helm. Equip Kain with it. Go back through
the
passage, and go through the passage you passed up, to go to Lunar
Subterrane B4. From there, go to the far right. Get the chest there.
Get
the Artemis arrows. Go down the bridge. Take a right, to a door that
leads you to a room where there is a chest. Open the chest, to find
an
elixer. Exit there, go back to the right, where you'll find a bridge.
Go
across it. Then enter the door to the left. From here, go up, left,
up, and
then right to get the cure3 in the chest. Go back and go to the left
this time.
Get the chest, and exit to the south. Now you're in Lunar Subterrane
B4.
Get the chest to the left. You'll fight a Behemoth. It is worth it,
because
you'll find a Stardust Rod. Go to the bridge on the right. This leads
to
Lunar Subterrane B5. Go down, and left, to get the chest containing:
a
few dragons. Defeat them, and recieve: the Crystal Shield. Equip Cecil
with this. Now go to the door, which takes you to somewhere else on
the
floor. Go up, and through the secret passage to get the chest. In this
you'll find the Protect Armband. Equip Rydia with it. Continue along
the
secret passage to the right. Go right, down, left, down, right. You'll
end
up with 2 choices, but go up anyway. Go through the door. After you
go
through this, go to the right to get the chest. You'll uncover 2 red
dragons.
Also you'll uncover the Crystal Gauntlets. Equip Cecil with those.
Now go
back to the left, and enter that door. Circle around to get the chest.
Equip
Rosa with the White Armor. Now, go out the door which will take you
to
B5. Go to the upper left, to get the chest. You'll soon recieve the
Crystal
Helm. Equip Cecil with it. Go back to the right, to go into a doorway.
Get the chest in that room. Exit that room, and go to the bridge below.
It
will take you to B6. Get the chests on both sides of you. Take the
left way
first, get the chest. Go back, and take the right way. Now, go around
to
the passage to another room. Go to the left to get the chest.
In the chest
you'll find monsters and Heroine Armor. Equip Rydia with it. Now, look
and you
will see a gap that would connect the two land masses in B6. Walk across
the
invisible bridge there and work your way to the Wyvern so you can get
the
Crystal Sword, the best weapon in the game! Go to the door on the right,
to
take you to B7. Go down, and to the right. Go in
the 1st door you see!!! It's a SAVING SPOT. Haven't seen one of those
in awhile have you??? SAVE YOUR GAME!!! Go out and go to the
next door that is over. Enter it. Walk up to the Lance of White. Once
you have defeated the Plague, equip Kain with the white. Go out, save
your game, and go to the next room, with 2 chests. Open them both,
but first you have to fight 2 D. Lunars. Then grab the chests. Equip
Rosa
and Rydia with the 2. Go out and save your game. Then continue to the
right, then up. Then left until you come to a bridge. Cross the bridge,
and
go to the door on the left. Go down-right to cross a bridge. Then go
up-left. Then just head left. Get the chest, and cross the bridge.
Go
down, and to the right, to the Masmune. After you fight the Ogopogo,
you get the Masmune. Equip Edge with this weapon. It is recomended
that
you go back and save your game right now. Then go to the bridge almost
directly north of you. From there, go down, and to your right to get
the
chest. Then go down, across the bridge to the south. Go to the left,
then
cross another bridge, and start heading towards the right, and towards.
Go
to the right, and step onto the teleporter. Then go across the bridge,
and to
the right. Get the chest. Head to the left, to get the chest, than
go down
some more. Then go to the right, onto the teleporter. Go all the way
to the
left, and down across the bridge. Now go to the right. Go down the
bridge
and go to the left, and take the teleporter. Watch Golbez, and FuSoYa
defeat Zemus. Then they will fight Zeromus. Watch the show after you
defeat Zeromus (1st form, and 2nd.)
YOU'VE JUST BEAT THE GAME, CONGRATS!!!
-----------------------------------------------------------------------------
PART TWO-FF2 Monster List
-----------------------------------------------------------------------------
By RabiteMan
More Over ------>
MONSTER GOLD
1 MBR. 2 MBR. 3 MBR. 4 MBR. 5 MBR. H.P.'s
WEAK SNEAK
------- ----
------ ------ ------ ------ ------ ------
---- -----
Alert 380
2,100 1,050 700 525
420
Aligator 95
160 80 53
40 32 150
Ice Cap
Ant Lion 800
1,500 750 500
375 300 1000
Ice None
AquaWorm 350
1,230 615 410
308 246 638
Lit Cure1 P
Arachne 585
4,400 2,200 1,467 1,100
880 3500 Ice
Cure1 P
Armadillo 195
1,600 800 533
400 320 300
? Silver S
Asura 0
20,000 10,000 6,667 5,000 4,000
Attacker 0
10,000 5,000 3,333 2,500 2,000
Bahamut 0
35,000 17,500 11,667 8,750 7,000
Baigan 3,000
4,800 2,400 1,600 1,200
960 3500 ?
None
Baigan L. Arm 0 10
5 3
3 2
350 Fire None
Baigan R. Arm 0 10
5 3
3 2
350 Ice None
Balloon 315
2,480 1,240 827 620
496 600 Arrows Cure1
P
Basilisk 30
120 60 40
30 24 90
? Cure1 P
Beamer 890
3,250 1,625 1,083 813
650
Behemoth 65,000 58,700
29,350 19,567 14,675 11,740 15000 ?
None
Black Cat 345
2,800 1,400 933 700
560 593 ?
Cure2 P
Black Lizard 45 1,300
650 433 325
260 700 Ice
Medusa >
Blade Man 215
2,600 1,300 867 650
520 1050 White Tent
Blue Dragon 40,200 36,000 18,000
12,000 9,000 7,200 10000 ?
Cure2 P
Bomb
80 370 185
123 93 74
50 ?
Cure1 P
Breath 50,000
60,000 30,000 20,000 15,000 12,000 32500
? None
Brena 500
1,250 625 417
313 250 250
? None
Cal
500 1,250 625
417 313 250
900 ? None
CalBrena 5,000
18,750 9,375 6,250 4,688 3,750
4500 Fire None
Cannibal 220
960 480 320
240 192 370
Fire Heal P
Carapace 230
1,350 675 450
338 270
Cave Bat 155
630 315 210
158 126 150
Arrows Cure1 P
Cave Naga 205
750 375 250
188 150 255
White Poison >
Cave Toad 25
90 45 30
23 18 44
Ice Heal P
Centaur 175
950 475 317
238 190 380
?
Centipede 345
2,800 1,400 933 700
560
Chimera 230
2,300 1,150 767 575
460
Clapper 900
8,000 4,000 2,667 2,000
1,600 7000 Arrows Cure1 P
Cockatrice 120
280 140 93
70 56 100
Arrows Life P
Conjurer 475
3,700 1,850 1,233 925
740 3000 ?
Cure Staff
CPU
10,333 130,000 65,000 43,333 32,500 26,000
Cream 35
150 75 50
38 30 55
Lit Cure1 P
Crocodile 300
870 435 290
218 174 292
Ice Cap
Dark Elf 5,000
630 315 210
158 126 5000
None None
Dark Imp 45
1,940 970 647
485 388 199
? Cure1 P
Dark Tree 525
5,550 2,775 1,850 1,388
1,110
Defender 0
10,000 5,000 3,333 2,500 2,000
Dr. Lugae 4,000 15,000
7,500 5,000 3,750 3,000
Dragon Bone 6,750 14,100
7,050 4,700 3,525 2,820
9000 Fire Cure1 P
Dragon Fossil 8,100 15,100 7,550
5,033 3,775 3,020 10000
Fire Cure1 P
Dragon Machine 2,550 41,500 20,750 13,833
10,375 8,300
Dragon Mist 200 700
350 233 175
140 370 ?
None
Dragon-Lunar 0
50,000 25,000 16,667 12,500 10,000
Eagle 10
20 10 7
5 4
18 Arrows Life P
Egg
? ?
? ?
? ?
? ?
?
Electrical Fish 230 650
325 217 163
130 200 Arrows Heal
P
Elements 10,000 62,500
31,250 20,833 15,625 12,500
EpeeGirl 200
1,260 630 420
315 252 390
None Cabin
Evil Doll 270
1,420 710 473
355 284
Evil Mask 65,000 50,000
25,000 16,667 12,500 10,000 27500 ?
None
Evil Shell 30
110 55 37
28 22 58
Lit Heal P
Evil Wall 8,000 23,000
11,500 7,667 5,750 4,600
Fang Shell 350
1,076 538 359
269 215 300
Lit Heal P
Fatal Eye 65,200 40,000
20,000 13,333 10,000 8,000
Fiend 650
8,538 4,269 2,846 2,135
1,708 2980 ?
Cure2 P
Fighter 100
410 205 137
103 82 70
? None
Flame Dog 245
1,720 860 573
430 344 1221
Ice Fire >
Flame Man 300
1,720 860 573
430 344
Float Eye 10
40 20 13
10 8
20 Arrows Heal P
Gargoyle 100
320 160 107
80 64 160
White Cure1 P
General 155
610 305 203
153 122 300
? None
Ghast 400
950 475 317
238 190 160
Fire None
Ghost 365
3,700 1,850 1,233 925
740 1100 ?
Cure1 P
Ghoul 180
580 290 193
145 116 120
Fire Cure1 P
Giant Bat 365
1,280 640 427
320 256 399
Fire Cure1 P
Ging-Ryu 19,000 25,000
12,500 8,333 6,250 5,000 7500
? Cure1 P
Golbez 10,000
20,000 10,000 6,667 5,000 4,000
3000 Fire None
Gray Bomb 105
450 225 150
113 90 100
? Cure1 P
Green Dragon 370 4,800
2,400 1,600 1,200 960
2200 ? Heal P
Gremlin 275
1,000 500 333
250 200 385
320
Grenade 630
2,650 1,325 883 663
530 820 Arrows Cure1
P
Grudger 150
2,460 1,230 820 615
492 1400 White Lit
>
Guard 500
720 360 240
180 144 200
? Cure1 P
Hooligan 485
4,090 2,045 1,363 1,023
818
Horseman 1,220
9,900 4,950 3,300 2,475
1,980
Huge Cell 255
1,510 755 503
378 302 555
? Cure1 P
Huge Naga 240
3,600 1,800 1,200 900
720 1200 ?
Poison >
Hydra 230
680 340 227
170 136 200
Lit Poison >
Ice Beast 280
760 380 253
190 152 445
Fire Ice >
Ice Lizard 290
1,500 750 500
375 300 400
Fire
Imp
10 20 10
7 5
4 6
? Cure1 P
Imp Captain 50
190 95 63
48 38 37
? Cure1 P
Ironback 235
1,100 550 367
275 220 100
? Silver S
Ironman 385
3,700 1,850 1,233 925
740 2500 ?
Silver H
Jelly 35
140 70 47
35 28 35
Fire Cure1 P
Juclyote 1,560
7,200 3,600 2,400 1,800
1,440 2200 ?
Cure2 P
Kainazzo 4,000
5,500 2,750 1,833 1,375
1,100 3750 Lit None
Kary
3,500 13,100 6,550 4,367 3,275
2,620 2700 ?
Artemis >
King-Ryu 23,000 30,000
15,000 10,000 7,500 6,000 8200
? Cure1 P
King Eblan 0
0 0
0 0
0 43,245 ?
Cure1 P
Lamia 1,210
2,060 1,030 687 515
412 1200 ?
Larva 15
50 25 17
13 10 28
? Cure1 P
Last Arm 340
8,800 4,400 2,933 2,200
1,760
Leviatan 0
28,000 14,000 9,333 7,000 5,600
Lilith 365
2,750 1,375 917 688
550 320 Fire
Ether1 P
MacGiant 1,500
31,000 15,500 10,333 7,750 6,200
Tent
Machine 985
8,200 4,100 2,733 2,050
1,640
Mad Ogre 270
2,370 1,185 790 593
474
Mad Toad 35
130 65 43
33 26 59
Ice Heal P
Mage
235 1,100 550
367 275 220
500 ? Cure2
Magus - Cindy 3,000 3,000 1,500
1,000 750 600
3400 Fire None
Magus - Mindy 3,000 3,000 1,500
1,000 750 600
2000 Ice None
Magus - Sandy 3,000 3,000 1,500
1,000 750 600
2500 ? None
Manticore 1,200 35,000
17,500 11,667 8,750 7,000
Marion 195
6,000 3,000 2,000 1,500
1,200 473 None
Medusa 225
1,250 625 417
313 250
Milon 1,700
0 0
0 0
0 2000 Fire
None
Milon Zero 3,000 4,000
2,000 1,333 1,000 800
3000 Fire None
Mind
50,000 65,000 32,500 21,667 16,250 13,000
10000 ? None
Molbol 460
11,000 5,500 3,667 2,750 2,200
1999 ? Heal P
MomBomb 555
2,460 1,230 820 615
492 1150 Fire
None
Moon Cell 1,100 3,300
1,650 1,100 825 660
980 ? Ether1
P
Naga
150 2,460 1,230 820
615 492
Needler 55
370 185 123
93 74 110
? Cure1 P
Octomamm 500
1,200 600 400
300 240 2000
Lit None
Odin
0 18,000 9,000 6,000
4,500 3,600
Officer 80
800 400 267
200 160 200
? None
Ogopogo 0
61,100 30,550 20,367 15,275 12,220
Ogre
240 1,100 550
367 275 220
370 White Cure2 P
Pale Dim 0
59,000 29,500 19,667 14,750 11,800
Panther 255
830 415 277
208 166 285
White Cure2 P
Pike
35 120 60
40 30 24
65 Lit Cure1 P
Pink Puff 55,555 10,000
5,000 3,333 2,500 2,000
10000 ? Ether2 P
Piranha 145
450 225 150
113 90 105
Lit Cure1 P
Plague 550
31,200 15,600 10,400 7,800 6,240
Procyote 1,850
8,100 4,050 2,700 2,025
1,620 1700 ?
Cure2 P
Pudding 1,300
3,060 1,530 1,020 765
612 1050 ?
Ether1 P
Puppet 180
1,100 550 367
275 220 256
Fire Cure1 P
Python 225
760 380 253
190 152 90
Ice Poison >
Queen Eblan 0
0 0
0 0
0 17,545 ?
Cure1 P
Queen Lamia 250 2,900
1,450 967 725
580 1100 ?
Charm R
Raven 700
740 370 247
185 148 941
Arrows Leather H
Red Bone 170
320 160 107
80 64 170
Fire Cure1 P
Red Dragon 65,000 51,800
25,900 17,267 12,950 10,360 15000 ?
FireBomb
Red Eye 465
3,500 1,750 1,167 875
700 2000 Arrows Heal P
Red Giant 7,000 18,900
9,450 6,300 4,725 3,780
11800 ? Cabin
Red Worm 310
7,350 3,675 2,450 1,838
1,470 7000 Fire Ether1
P
Revenant 190
680 340 227
170 136 160
Fire Cure1 P
Roc
150 1,410 705
470 353 282
999 Arrows Leather H
Roc Baby 85
1,010 505 337
253 202 50
Arrows Life P
Rock Larva 40
2,830 1,415 943 708
566 800 ?
Cure1 P
Rock Moth 315
3,200 1,600 1,067 800
640 850 ?
Heal P
Rubicant 7,000
25,000 12,500 8,333 6,250 5,000
27,300 Ice None
Sand Man 20
80 40 27
20 16 20
Ice Heal P
Sand Moth 20
80 40 27
20 16 40
Arrows Heal P
Sand Worm 25
90 45 30
23 18 75
? Cure1 P
Sandpede 25
80 40 27
20 16 60
? Cure1 P
Screamer 205
3,100 1,550 1,033 775
620
Searcher 900
18,200 9,100 6,067 4,550 3,640
Shadow Dragon 1,000 13,330 6,665
4,443 3,333 2,666
Skeleton 125
240 120 80
60 48 50
Fire Cure1 P
Skull 120
1,580 790 527
395 316 740
Fire
Slime 50
1,110 555 370
278 222 50
Fire Cure1 P
Soldier 55
320 160 107
80 64 30
? None
Sorcerer 275
2,370 1,185 790 593
474 1000 ?
Cure Staff
Soul
165 510 255
170 128 102
150 White Cure1 P
Spirit 125
290 145 97
73 58 50
White Cure1 P
Staleman 445
2,100 1,050 700 525
420 2100 Ice
Earth M
Stingrat 220
1,210 605 403
303 242 300
? Cure1 P
Stone Man 240
2,950 1,475 983 738
590
Sword Rat 20
70 35 23
18 14 30
? Cure1 P
Swordman 175
1,100 550 367
275 220 320
Fire Tent
TinyMage 100
260 130 87
65 52 69
? Rod
TinyToad 335
1,850 925 617
463 370 400
Ice Heal P
ToadLady 600
3,500 1,750 1,167 875
700 2960 ?
Heal P
Tofu
385 1,060 530
353 265 212
102 Ice Cure1 P
Tortoise 235
1,700 850 567
425 340 400
Ice Silver S
Trap Door 4,500 31,100
15,550 10,367 7,775 6,220
TrapRose 35
1,210 605 403
303 242 300
Fire Heal P
Treant 150
1,000 500 333
250 200 260
Fire Heal P
Tricker 10,700
21,000 10,500 7,000 5,250 4,200
12000 Ha ha! Cure1 P
Turtle 80
240 120 80
60 48 150
Ice Heal P
Valvalis 5,500
9,500 4,750 3,167 2,375
1,900 6000 ?
None
VampGirl 195
1,100 550 367
275 220 250
Fire Cure2 P
VampLady 190
4,600 2,300 1,533 1,150
920 2375 Fire
Cure2 P
Warlock 2,400
17,300 8,650 5,767 4,325 3,460
4250 ? Heal P
Warrior 575
4,300 2,150 1,433 1,075
860 2400 ?
Tent
Water Bug 80
230 115 77
58 46 110
Lit Heal P
Water Hag 40
140 70 47
35 28 48
Lit Cure1 P
Weeper 40
160 80 53
40 32 100
? Cure1 P
Werebat 355
2,050 1,025 683 513
410 800 Fire
Cure1 P
Witch 330
1,670 835 557
418 334 300
?
Wyvern 0
64,300 32,150 21,433 16,075 12,860
Yellow Dragon 1,500 17,000 8,500
5,667 4,250 3,400
Zombie 35
120 60 40
30 24 40
Fire Cure1 P
Zeromus 0
None None None None
None 111111 Meteo None
-----------------------------------------------------------------------------
PART THREE-Miscellaneous Info
-----------------------------------------------------------------------------
By KillaK, GWS Wizard, and GWS Jon
Edited by GWS Wizard
ASURA - how to defeat her:
Cast the WALL spell on her (Rosa gets the spell on level 34) and
you get the benefits of all her healing spells. She still is difficult
since her attacks take off more than 700 to 800 HP, so beware. Although
you get a lot from her, your spells are very useless against her unless
you use WALL and another spell on you of your party members.
ODIN - how to defeat him:
Very tricky, since in one swipe you're all dead. For all of you who
are
saying, "Who is Odin?" let me explain; he is the former King of Baron
who
can be found in the basement of Baron Castle. He allows his spirit
to be
called once defeated. To cause massive damage to him in the beginning
of
the round, you must seek out the Sylph Cave in the underworld. Once
you
find Yang (if you haven't already) you'll have to go tell his wife
about him.
She'll give you a frying pan. You will have to go back and forth between
Yang
and his wife for awhile until you get the Silver Spoon.
This can be thrown at Odin by Edge to cause 9999 points of damage.
Now you can kill him!
CAVE OF TELLAH - The secret of the waterfall
In the cave where you meet Tellah, there is a waterfall which you can
walk
under to get some hidden treasures!
TOWN OF MONSTERS - How to reach those treasure chests in the town:
of monsters:
Once you enter the town, go to the spot where you can see all four treasure
chests. From that spot, go right. You'll see a shadow and a hidden
teleporter. Step on it and you'll transported to the chests.. There
are
Samurai Arrows, a Samurai Bow and two Elixir Potions.
ZEROMUS - how to defeat him:
***I highly suggest having the METEO spell but Calling
BAHAMUT works
just as well***
First round - Cecil uses the crystal and the
monster changes
Second round - Cecil will attack with the crystal
sword
Kain will do his jump attack
Rosa cast a low level cure spell
Rydia cast METEO
Edge use the throw attack , have him throw
Excalibur
*this combo does massive damage
Third round - Heal your characters
and do the same, except have Edge
throw the avenger sword (if you have it)
Once the second METEO spell hits you'll have him.
He may not die but he'll be close to it.
Just continue the pattern until he succumbs,
having Edge throw anything since I've found this
to be the most effective.
How to find the Crystal Sword:
Go to floor B6 of Lunar Subterrane and take the left ladder down.
Then turn left and walk straight over the gap. Go up to the left,
turn right and walk through the wall. Go down, take the ladder and
go all the way to the right and step on the portal. From there go
across three ladders to the room with the save point. The lower exit
leads to the crystal sword which is guarded by the Wyvern.
How to get special items:
Artemis Bow: Fight Warlocks or Karys
Pink Tail: Fight Pink Puffs
FireBomb: Fight Behemoths
Rune Axe: Red Giants.
Artemis Arrows: Sneak Attack on Karys, with Edge.
Dragon Whip: Blue Dragons, or D Machinations.
Power Robe: Bohemeths.
Zeus Gauntlet: Red Bones + Skeletons on Mt. Ordeals.
Crystal Ring: Bohemeths.
Glass Helm: Red Dragons + Evil Masks, 1st floor of the Crystal
Palace.
Silence Staff: Conjurers in the Land of Monsters.
Cursed Ring: D. Fossils.
Lit Bolt: King-Ryus.
Cure1's: any form of imp, or bomb ( sneak attack ).
Cure2's: sneak attack a juclyote ( on the moons surface, or a lunar
path ).
Life Potions: Cocktric, sneak attack.
Ether2: FatalEye, or Warlocks, B6 of the Lunar Sub Terrain.
Poison Axe: Ging Ryu + Red Giant.
Ogre Axe: Ging Ryu + Red Giant.
Shuriken: Blue Dragons.
Adamant Armor: After you have the 2nd piece of Adamant, bring
it to the blacksmith in the underground and he
will make it for you
Fight a Pink Puff instantly:
To fight a Pink Puff quickly, use the Dummy-Monster in the room
where you fight Pink Puffs.
The Dummy-Monster is 4 items after a tent
using the Gunslinger Code. Get that Pink Tail!
How to get Call Magic:
The four types of Call Magic that can be attained through fighting are
Imp, Coctrice, Mage, and Bomb. They are all gained by fighting their
respective monsters.
How to double your arsenal:
In combat, select the item icon then press A while pointing at an
empty space in characters inventory. Select the weapon in your hand
and press A again. Press B to return to battle - Now quickly RUN AWAY!
Immediately go the equip option and Equip and place the same weapon
in
your hand. The weapon should split in two!
-----------------------------------------------------------------------------
PART FOUR-Game Genie Codes
-----------------------------------------------------------------------------
By AW the Who
Edited by GWS Wizard
Experince/Random item code =
DF30-076E
Your expericience and gold will almost multiply by
30, and you will also recieve many items at the
end of each battle. Also, if you leave your men
cheer for a long period of time, you will recieve
higher Gold and Experience.
MP Doesn't go down =
8267-0D62
Walk through walls Code =
0CCA-AF6F
This code is a VERY GOOD code. You may walk
through ANYTHING, in towns, caves, ex. But there
is one danger, if you walk into a treasure chest or
grass, bottles, ex. that have or had and item in
it, you will be transported to Baron, unable to go
back from where you came from.
Gunslinger Code =
00CE-6D69
Gunslinger Code
The Gunslinger code was invented by an intelligent
man from Prodigy. It is a great code that alows you
to select any item from the game, at any time!
You can even select Dummied (Items that were blocked
out by Square Soft from the Japanese game) items!
How to let this amazing code work, is by selecting
an item and placing it in the very first posistion on
your items (preferably a inexpensive item) and selecting
any cure-type item and using it on you middle guy on the
character line-up. Be aware, that when you use an item
NOT in battle, it will not decrese. It will change to
the second item listed on the list below. The item order
goes like this:
1
2
3
4
5
6, and so on
Cure2
Cure1
Dummy-Heal Party
Dummy-Heal Party
Dummy-Peep
Dummy-Mist Dragon
Dummy-Fatal
Crystal
Dummy-Quake
Dummy-Mute
Dummy-Wall
Dummy-Bomb attack
Dummy-Wall
Lit-Bolt
Dummy-Ice-Bolt
Fire-Bomb
Dummy-Image
Dummy-Slow
Dummy-Stop
Dummy-Stop
Dummy-Stop
Dummy-Fast
Dummy-Bersk
Dummy-Drain
Dummy-Twin or Comet?
Dummy-Lit2
Dummy-Lit1
Dummy-Ice2
Dummy-Ice1
Dummy-Fire2
Dummy-Fire
Cursed <Ring>
Protect
Diamond
Crystal
Rune
Stregnth
Silver
Ruby
Iron
Crystal <Gauntlet>
Dragoon
Samuri
Zeus
Diamond
Silver
Palidin
Black
Darkness
Shadow
Iron
Ninja <Shirt>
Adement <Armor>
Karate <Shirt>
Bard
Prisoner
Heroine
Power
White
Sorcerer
Black
Wizard
Gaea
Leather
Crystal <Armor>
Dragoon
Samuri
Diamond
Ice
Fire
Silver
Palidin
Black
Darkness
Shadow
Iron
Glass <Helmet>
Ninja
Bandanna
Headband
Ribbon
Tiarra
Wizard
Gaea
Leather
Cap
Crystal
Dragoon
Samuri
Diamond
Silver
Palidin
Black
Darkness
Shadow
Iron
Crystal <Shield>
Dragoon
Samuri
Aegis
Diamond
Ice
Fire
Silver
Palidin
Black
Darkness
Shadow
Iron Mystic Space1
Artimis <Arrow>
Medusa
Samuri
Charm
Mute
Poison
Darkness
Lit
Ice
Fire
White
Iron
Artimis <Bow>
Samuri
Eleven
Archer
Great
Cross
Short
Avenger <Sword>
Wooden <Hammer>
Earth
Silver
Rune <Axe>
Poison
Dummy-Nothing (Soft P.?)
Charm <Harp>
Dreamer
Fullmoon <Boomerang>
Boomerang
Ninja <Star>
Shuriken
Crystal <Sword>
Spoon <Dagger>
Silver <Sword>
Dancing <Dagger>
Silver
Ogre <Axe>
Dwarf
Hand
Dragon <Whip>
Flame
Blitz
Chain
Whip
Mute <Dagger>
Assasin
Masmune <Ninja Sword>
Murasmune
Ninja
Long
Middle
Short
Gugnir <Spear>
Drain
White
Dragoon
Blizzard
Flame
Wind
Spear
Medusa <Sword>
Slumber
Ancient
Drain
Defence
Ice Brand
Fire
Excaliber
Light
Legend
Black
Darkness
Shadow
Silence <Staff>
Life
Lunar
Power
Silver
Cure
Staff
Lilith <Rod>
Stardust
Charm
Change
Thunder
Flame
Ice
Rod
CatClaw <Claw>
Poison
Charm
Thunder
Ice
Fire Mystic Space2
Trash
Sort
Dummy-Haven't tried
Dummy-Haven't tried
Dummy-Haven't tried
Tower <Key>
Pink <Tail>
Pan
Adement
Rat <Tail>
Darkness <Crystal>
TwinHarp
Luca <Key>
Magma
Earth <Crystal>
Sandruby
Baron <Key>
Package
Whistle
Pass
Carrot
Mage <Call>
Dummy-Coctric Call
Bomb
Imp
Dummy-Sight
Dummy-Nothing
Dummy-Nothing
Cabin <Camper>
Tent
Dummy-MP10
Dummy-HP10
Dummy-HP100
Dummy-Monster!
Heal <Potion
Dummy-No need!
Dummy-No Need!
Dummy-No need!
Dummy-No need!
Dummy-No need!
Dummy-No need!
Dummy-No need!
Dummy-No need!
Life <Potion>
Elixer
Ether
Ether1
Cure3
Notes:
-----
Only 3 Dummies I didn't try. And the Dummy that
said "Soft P.?" meant, I'm not sure if it's the soft
potion. Thanks!
Put these four codes in your Game Genie,
you will be INVINCIBLE!!!!!!!!!
By Belfrazz
Edited by GWS Wizard
Game Genie Codes:
This should contain just
about every code there is to know for
Final Fantasy II. Here are the ones from the code book:
______________________________________________________________________________
"FINAL FANTASY II(tm) Game
Help Cecil(tm) and his main men on their quest in this loooonnnng and
involved role-playing game. FINAL Codes 1 and 4 give you almost
infinite hit
points, but can also make some monsters invincible, so switch off the
effects
to beat them.
FINAL
CODE KEY IN...
EFFECT...
THERE ARE 2 VERSIONS OF THIS GAME. IF THE "A" CODES DON'T WORK
ON YOUR GAME
THEN TRY THE "B" CODES
1A 82A3-6F63
Almost infinite hit points-can make big
1B 82AE-6F63
monsters(and sometimes normal monsters)
invincible-switch off to defeat them
2A 8267-0D62
Magic power doesn't go down-only in
2B 8267-0D62
battles, doesn't work for twins
FOR CODES 3 THRU 6, IGNORE MESSAGES SAYING HOW MUCH YOU WON OR LOST
3A 1B39-070E + B139-076E + 3C39-07AE Get at least
150 gold pieces after
3B 1B35-0D6E + B135-0DAE + 3C35-0FDE each battle
4A 1B39-070E + EE39-076E + 3C39-07AE Get at least
255 gold pieces after
each battle
4B 3335-076E
Get at least 65,536 gold pieces after each battle
5A 3335-076E
Money doesn't decrease if you run away from a battle
5B 3336-0FAE
6A C262-DF03 + C262-D763
Money doesn't decrease if you run away from
6B C262-DF03 + C262-D763
a battle
7A C2AD-AD69 + C3AD-AFA9
Money doesn't decrease in shops
7B C2AD-AD69 + C3AD-AFA9
Remember, you can pick 'n mix your codes!
Final Fantasy II and Cecil are trademarks of Square Soft, Inc."
______________________________________________________________________________
1. AD64-04AD: Invisible in the overworld.
2. 336D-04AD: Turn effects off and you will be in
control of the sailing
ship! Can't land though.
3. AE6D-04AD: Leviatan Scene.
4. AC6D-04AD: Giant of Bab-il scene.
5. A46D-04AD: Scales towards character.
6. 0A6D-04AD: The flipside code (scaling).
7. 276D-04AD: The bombing of Damcyan scene.
8. 216D-04AD: Package fire/cool mode 7 effects.
9. 266D-04AD: Red Wings scene.
10. 306D-04AD: fight group, after group of imps.
11. CF6D-04AD: Similar to the moon flight scene.
12. C46D-04AD: Zoom In.
13. C16D-04AD: Warp code! Turn FX on, walk
for a bit, save and return
with the effects off, and you could end up anywhere in the
overworld.
14. C56D-04AD: Autofight! The enemies come
to you!
15. B06D-04AD: Turn effects on and off for wide view
in overworld.
16. B96D-04AD: Freeze/mountains glow.
17. B66D-04AD: Empty treasure menu appears/freezes
when you exit.
18. B86D-04AD: Small view screen, injury while walking,
warp back to where
you started if you touch water.
19. B36D-04AD: can walk smaller steps, but ofter
encounter a enemy before
you walk a single square.
20. 506D-04AD: Turn effects on while walking and
you will cost a few
spaces through mountains or water, but be sure you get
to the other side.
21. 696D-04AD: Turn the effects on and off quickly
to flip the screen.
22. 636D-04AD: Invert colors.
23. E36B-04AB: Enemies that ordinarily float, don't.
24. 0CCA-AF6F: The walk through walls code. Turn
the effects on in towns,
caves, and other places to walk through all obstacles.
If you walk into any chest, you will automatically be
transported back to Baron.
25. 8E6D-6704: Always fight 3 imps in the overworld,
or a centipede on the
lunar surface or underworld.
26. 826D-6704: Fight cave enemies in the overworld.
27. 886D-6704: Always fight 2 black lizards and 2
flamedogs in the
overworld.
28. 38E7-AF64: Go to Elban Island. Save and restart.
You will appear in
the blue whale. Land if you can. Also, if you start a new
game, the intro will look weird, and you will have a bunch
of gold.
29. 36E7-AF64: Enter this code and save (use select
to back up through
menus) to get lots of good weapons in the Baron forests.
30. 2EE7-AF64: Get a charm staff in fights, even
after running in Baron.
31. 22E7-AF64: WEIRD effects on the air ship.
32. E2E7-AF64: With the effects off, enter Castle
Eblan. Turn the effects
on and leave it for 10 seconds. The charecter on the bottom
will be a Chief now, with the abilities of the other
charActer.
33. E3E7-AF64: With the effects off, enter Castle
Eblan. Turn the effects
on, and leave. After everyone is healed, you will have a
Chief and Golbez the Karate fighter!?
34. 826D-6F63: Edge has some white wizards spells.
35. FD67-0D02: Each item or spell used changes that
character that used it
to the bottom character.
36. FF67-0D02: Each item or spell used changes that
character that used it
to FuSoYa.
37. 4D67-0D02: Each item or spell used changes that
character that used it
to the top character.
38. 4F67-0D02: Each item or spell used changes that
character that used it
to the second character.
39. 7BAE-6D63: More weird attacks.
40. D1AE-6D63: Miss and enemies parish.
41. DCAE-6D63: Lots o' hit points.
42. D3AE-6D63: Lots of magic points.
43. 77AE-6D63: Weird attack % and use toad to see
somthing weird.
44. 71AE-6D63: Weird expierence point gain #1.
45. 75AE-6D63: Weird expierence point gain #2.
46. 76AE-6D63: Weird expierence point gain #3.
47. FDAE-6D63: Lower status.
48. 7DAE-6D63: Defense increases.
49. 7AAE-6D63: Cures really cure.
50. 73AE-6D63: Very hard to level up.
51. 7EAE-6D63: Impossible to level up.
52. 0DAE-6D63: Odd level up.
53. 5EAE-6D63: Try it.
54. 6DAE-6D63: Try it.
55. 6FAE-6D63: Look like FuSoYa in Battle.
56. 67AE-6D63: Battle toads.
57. 60AE-6D63: Odd battle.
58. 6CAE-6D63: Top character has lots of hit points.
59. 6AAE-6D63: Top character has lots of magic points.
60. 62AE-6D63: Odd magic points after battle.
61. F5AF-D40D: Weird town's people.
62. 83AF-D40D: Peached outlined town's people.
63. 03AF-D40D: Hard describe town's people.
64. DDA4-D40D: Can't enter a town.
65. C9B6-64AB: Battles messed up.
66. C9B0-D7A6: Battles messed up with music.
67. 7A6D-04AB: Weird enemy death.
68. 7A64-04AB: Weird battle numbers.
69. 7A69-04AB: Weird attacks / hit points.
70. 7A61-04AB: Very odd, but cool battle.
71. 7A6B-04AB: Characters look like Kain.
72. 7A63-04AB: Mess up after battle.
73. DCAE-6D63: Lots of hit points.
74. DDAE-6463: Characters like to crouch.
75. DDAE-6D63: Very strange character appearence.
76. DD67-0DD2: Items or magic kills you when used.
77. 82AD-6F63: Weird attacks.
78. 82AA-6F63: Every character dies.
79. 82AA-6F03: Weak foes die, and some hit points
lost.
80. 8867-04D2: Change characters.
81. 8264-6F63: No battle magic.
82. EE6B-04AB: most enemies float.
By TheSpook1
83. DFBF-A7DF: Blitz spell sound when opening chest
84. D4BF-A7DF: Storm spell sound when opening chest
85. D7BF-A7DF: Odin spell sound when opening chest
86. D0BF-A7DF: Meteo spell sound when opening chest
87. D9BF-A7DF: Explode spell sound when opening chest
88. D1BF-A7DF: Crunch sound when opening chest
89. D5BF-A7DF: Dark sword swipe sound when opening
chest
90. DBBF-A7DF: Black magic charging sound when opening
chest
91. DCBF-A7DF: Fire1 sound when opening chest
92. D8BF-A7DF: Rod hit sound when opening chest
93. DABF-A7DF: Exit spell sound when opening chest
94. D2BF-A7DF: Fire2 spell sound when opening chest
95. D3BF-A7DF: Lit1 spell sound when opening chest
96. DEBF-A7DF: Stone spell sound when opening chest
97. FDBF-A7DF: Enemy death sound when opening chest
98. FFBF-A7DF: Ice2 spell sound when opening chest
99. F4BF-A7DF: Dark elf spell break sound when opening
chest
100. F7BF-A7DF: Explosion sound when opening chest
101. F0BF-A7DF: Toad spell sound when opening chest
102. F9BF-A7DF: Confuse spell sound when opening chest
103. F1BF-A7DF: Arrow sound when opening chest
104. F5BF-A7DF: White magic charging sound when opening
chest
105. F6BF-A7DF: Arrow hit sound when opening chest
106. FBBF-A7DF: Shiva spell sound when opening chest
107. FCBF-A7DF: Cure spell sound when opening chest
108. F8BF-A7DF: Unknown sound when opening chest
109. FABF-A7DF: Stop spell sound when opening chest
110. F2BF-A7DF: Ice1 spell sound when opening chest
111. F3BF-A7DF: Wall spell sound when opening chest
112. FEBF-A7DF: Float spell sound when opening chest
113. 4DBF-A7DF: Quake spell sound when opening chest
114. 4FBF-A7DF: Run sound when opening chest
115. 44BF-A7DF: Heal pot sound when opening chest
116. 47BF-A7DF: Airship bomb sound when opening chest
117. 40BF-A7DF: Crystal sound when opening chest
118. 49BF-A7DF: Dart sound when opening chest
119. 41BF-A7DF: Bahamut spell sound when opening chest
120. 45BF-A7DF: Life spell sound when opening chest
121. 46BF-A7DF: Jump hit sound when opening chest
122. 4BBF-A7DF: Flood spell sound when opening chest
123. 4CBF-A7DF: Ship waves sound when opening chest
124. 48BF-A7DF: Cash register sound when opening chest
125. 4ABF-A7DF: Hammer sound when opening chest
126. 42BF-A7DF: Globe199 spell sound when opening chest
127. 43BF-A7DF: Fire3 spell sound when opening chest
128. 7FBF-A7DF: Door opening sound when opening chest
129. 74BF-A7DF: Airship sound when opening chest
130. 77BF-A7DF: Big Bang spell sound when opening chest
131. 70BF-A7DF: Call magic sound when opening chest
132. 79BF-A7DF: Unknown spell sound when opening chest
133. 71BF-A7DF: Beam spell sound when opening chest
134. 75BF-A7DF: Hidden item found sound when opening chest
135. 76BF-A7DF: Falling sound when opening chest
136. 7BBF-A7DF: Construction sound when opening chest
137. 7CBF-A7DF: Harp sound when opening chest
138. 78BF-A7DF: Fatal spell sound when opening chest
139. 7ABF-A7DF: Beam spell sound when opening chest
140. 1BBF-A7DF: Ice3 spell sound when opening chest
141. 1CBF-A7DF: Nuke spell sound when opening chest
142. 18BF-A7DF: Demolish spell sound when opening chest
143. 1ABF-A7DF: White spell sound when opening chest
144. 12BF-A7DF: Dummy (star) spell sound when opening chest
145. 13BF-A7DF: Image spell sound when opening chest
146. 1EBF-A7DF: Pollen spell sound when opening chest
147. 5DBF-A7DF: Unknown spell sound when opening chest
148. 5FBF-A7DF: Charm spell sound when opening chest
149. 54BF-A7DF: Slow spell sound when opening chest
150. 57BF-A7DF: Kick sound when opening chest
151. 50BF-A7DF: Unknown spell sound when opening chest
152. 59BF-A7DF: Unknown spell sound when opening chest
153. 51BF-A7DF: Screech spell sound when opening chest
154. 55BF-A7DF: Sword slash sound when opening chest
155. 56BF-A7DF: Punch sound when opening chest
156. 5BBF-A7DF: IceWeapon sound when opening chest
157. 5CBF-A7DF: Poison sound when opening chest
158. 58BF-A7DF: Damage floor sound when opening chest
159. 5ABF-A7DF: Unknown sound when opening chest
160. 52BF-A7DF: No sound when opening chest
161. 53BF-A7DF: Drama scene magic sound when opening chest
162. 5EBF-A7DF: Cricket sound when opening chest
163. EE61-6D66: Invisible/inverse enemies
164. 64C2-AF6F: Yaith code: resets events
165. EE65-6704: Always fight three imps in a cave.
166. FF65-6704: Always fight three of something in a cave.
167. E665-6704: Always fight three cave toads in a cave.
168. D965-7604: Always fight a mad ogre and two black cats
in a cave.
169. 82A3-6F63: Almost infinite HP.
170. 2B6D-6F63: Rydia has white meteo and meganuke.
171. 86A3-6F63: If you get hit it fills up your power.
172. C262-AD69 + C3AD-AFA9: Money doesn't decrease in shops.
173. 1160-6F63: Spells only work on 1 enemy
174. EE61-6F63: Spells turn on caster
175. EE65-6F63: Receive more items, experience - turn off to
enter battle -
some enemies invincible
176. EE66-6F63: Lose all items, even equipped ones!
177. EE67-6F63: Lose all spells
178. 88A3-6F63: Permanently power up character in center when
entering a
battle
179. DDA8-6F63: Energy drain on players and enemies
180. EEA8-6F63: Stalemate- everyone is invincible
181. 99A8-6F63: Megadeath
182. D0A8-6F63: Survival of the fittest
183. 66A5-6F63: All attacks fatal to a different character or
monster; enemy
attacks have side effects
184. 27CE-AF6F: Who built all these &%$#@ doors in the way?!
185. 35C2-AF6F: Strange colors in towns/caverns
186. 30C2-AF6F: Enemy Dummy code
187. A3C2-AF6F: Leviatan encounter
188. ABC2-AF6F: Ghost Knights
189. A1C2-AF6F: Be giant of Bab-il in towns (You'll level the
place, though)
190. A4C2-AF6F: View solar system in towns and caves(Just wait
a minute)
191. 8EC2-AF6F: For experts only. Turn on and off to do many
things!
192. 83C2-AF6F: Ghost towns
193. 82C2-AF6F: Will-o-wisps
194. EEE7-AF6F: Screwed up overworld map
195. C4C2-AF6F: Split screens in towns and caves
196. CEC2-AF6F: Flashes when walking
197. B8C2-AF6F: Warp from any town or cave to Tomra in underworld
198. C1C2-AF6F: Turn GG on and press left to warp- don't press
up/down
199. 27C0-AF6F: Invisible
200. B5C2-AF6F: Can't carry, can't carry, can't carry...
201. 8E6D-6704: Always fight 3 imps in the overworld, or a centipede
on the
lunar surface or underworld.
202. 826D-6704: Fight cave enemies in overworld
203. 886D-6704: Always fight 2 black lizards and 2 flamedogs
in overworld
204. 6D6D-6704: Enemy repellent!
-----------------------------------------------------------------------------
PART FIVE-Credits
-----------------------------------------------------------------------------
Whew! Finally Done! I would like to thanks all the people who made this
FAQ
possible. Esspecially Belfrazz, GWS Jon, KillaK, TheSpook1, RabiteMan
and everyone I forgot to mention! :)
THANK YOU ALL!
--GWS Wizard
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